I want to scale multiple objects at once, with every object using their own origin as a pivot point, instead of the center between the objects.

All answers I found so far do not apply to version 2.80.

What am I missing?

Thanks in advance


1 Answer 1


Just set pivot point to Individual Origins.
Then each object will use it's own origin point.

enter image description here

  • 1
    $\begingroup$ Aaaaah, there is where that bugger went! Thanks a lot. $\endgroup$
    – tkk_tkk
    Commented Mar 29, 2020 at 18:19

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