2
$\begingroup$

I want to scale multiple objects at once, with every object using their own origin as a pivot point, instead of the center between the objects.

All answers I found so far do not apply to version 2.80.

What am I missing?

Thanks in advance

$\endgroup$
4
$\begingroup$

Just set pivot point to Individual Origins.
Then each object will use it's own origin point.

enter image description here

| improve this answer | |
$\endgroup$
  • 1
    $\begingroup$ Aaaaah, there is where that bugger went! Thanks a lot. $\endgroup$ – tkk_tkk Mar 29 at 18:19

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.