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I've created a cylinder object which is fine at first. But as modeling goes by I've decided to change some properties,like number of vertices, of the cylinder just to see it in real-time. But cannot find the solution. Search the internet only come up as using "Adjust Last operation". I know I can just add new one. But for the sake of knowledge and future work flow. Thanks in advance.

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You'll have to do it more or less manually.
Two ways come to mind.

01) Screw Modifier - when your mesh has a uniform profile (Eg. greek columns, wheel rims)

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02) To sphere function - when you run out of options :)

  • Add loopcuts and use Mesh > Transform > To Sphere to correct the the circles

enter image description here

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