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I want to texture the displacement map and see the change in the viewport immediately.

I use the Displace Modifier.

I try Eevee and Cycles, in both cases, Blender doesn't update automatically viewport. I need to click any settings in Modifier Properties or Texture Properties. After that all ok.

Is possible to texture displacement map in real-time?

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  • $\begingroup$ In blender 2.92, the default behaviour seems to be for the geometry generated by the Displace modifier to automatically update after each texture paint stroke. $\endgroup$
    – Will Chen
    May 18, 2021 at 5:08

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Not exactly realtime but hitting Tab twice (goes into edit and back) after a stroke of texture painting will update the geometry right away.

enter image description here

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  • $\begingroup$ I find that [tabbing] between Edit and other modes doesn't update the texture or displacement, but switching between Material Preview and back to Render Preview does. Using 3.0.0 release candidate $\endgroup$ Dec 2, 2021 at 1:17

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