I am trying to render an image. When I am in Material preview, it displays the objects in the scene without any lighting or shadows. All that can be seen is the texture. When I render it however, what is displayed are the objects shaded with lighting. Is it possible to render an image the exact way it is previewed when it is in Material Preview?
A simple way to get results as displayed in material preview-
Use eevee as render engine and go into world tab and choose environment texture as background.
Now,click open and go to where your blender is installed.
It is generally C:\program files\blender version
Now,go to files-studio lighting-world Here you can get all the HDRIs that comes as default in blender.
Choose the HDRI that you are using in the material preview mode.