Blender Newbie here.
I looked for a way to model an aperture lens and found this question: How do I rig each blade to fan out like an aperture lens?
The questions has been answered very well (Thanks Carlo) but when I try to redo this in Blender 2.8 I'm stuck at the following point (yes, right in the beginning).
I have created a triangle and a circle. The triangle is child of the circle. I activated Instancing on Verts because this is from what I understood the new "duplivert". But, there is not "rotation" setting in Instancing and I have no idea how to rotate the instanced triangles so that they are pointing to the center.
Or is there a better way to achieve this?
I tried the array modifier but this need the Pivot Point to be in the center (and I need it elsewhere for the copy rotation constraint afterwards)
I tried spinning but this does not work at all for flat objects like a plane.
I really tried to find a solution for a few hours now and you are my last hope. :)
Thanks in advance for any hint.
Once I try to use Align to Vertex Normal it's getting out of hands. :)
Is there a way to adjust the vertex normal or what am I doing wrong?