I'm a newbie and I have a hypothetical question that is interested in me.
For example, the man has a 3D-model and texture painting therefore he has a UV map. The man detects a mistake in UV and decides to remake the UV map fully.
The question: Are there tools to help the man go back and remake UV, and transpose all textures (doesn't redraw them) to a new UV map?
Let's say, it would be nice if the man can transpose texture paint to vertex paint. But it can be not so quality if 3D-model has less resolution than an image of texture paint. And I have no ideas it possible or not.
Any ideas are welcome.