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The name of the game here is to let Blender trigger an AppleScript file when I hover over a window. It's clear that Blender keeps track of the active editor, seeing as how the top of each editor laminates, but I'm not sure how to actually capture which editor is being hovered over with BPY, or an external editor. If I'm able to trigger AppleScript/Automator, all the better.

Thanks in advance!

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