0
$\begingroup$

I have problem with selecting in sculpting. It only wants to sculpt the last object I selected in Object mode. Here only plane.010 is being sculpted and its mesh icon is highlighted, when I press double A, everything deselect but that triangle icon before Plane.010 name is still highlighted, and so when I select some another than again same problem but only with that Plane. If I select multiple, last one I selected is highlighted and being sculpted etc. What am I doing wrong? enter image description here

$\endgroup$
  • 1
    $\begingroup$ That's not a bug, it's a feature ;). You used to be able to switch active object in sculpt mode using CRTL, I just tried that doesn't work anymore. The only workaround I see is joining your shindles, sculpting them and separating them again afterwards. Might work with multires, but try it out first. $\endgroup$ – Frederik Steinmetz Mar 24 at 19:18
  • $\begingroup$ I will try that way. I am following youtu.be/bWHhx4uos84 this tutorial and on 7.20 he just take sculpting tool and start sculpting them all at once so I was asking what may I have missed. Anyway thanks, I will try your's way too $\endgroup$ – Radoon Mar 25 at 20:04
  • 1
    $\begingroup$ I checked the tutorial and put what he does in the form of an answer. $\endgroup$ – Frederik Steinmetz Mar 26 at 10:46
2
$\begingroup$

The only way how you can do that (at the moment) is to actually join them togeher. Select all of them, the Shift-click on the one you want to be the center and press Ctrl+J. This way they are all one mesh and you can sculpt away. If you need them to be separate again at some point, go into Edit Mode, press P and select By Loose Parts.

| improve this answer | |
$\endgroup$
  • $\begingroup$ That will do it surely. Thanks! $\endgroup$ – Radoon Mar 26 at 18:23

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.