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So I'm modelling a phone, and I'm making a little divot to separate the screen from the body. Before, I wasn't sure if I wanted to include this and after extruding the faces down, I decided to extrude them back up, only for me to extrude them back down again. The vertices ended up staying, however, and now I have two faces in the exact same spot. I want to get rid of one ring of faces, and I've tried merge by distance but I've had no luck with that. Is there anything I can do?

Picture of Duplicate faces

Picture of Duplicate faces, different face selected

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Merge by distance should work just fine. Try adjusting the distance value that pops up in the bottom left till it says removed X vertices at the bottom.

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