1
$\begingroup$

So I'm modelling a phone, and I'm making a little divot to separate the screen from the body. Before, I wasn't sure if I wanted to include this and after extruding the faces down, I decided to extrude them back up, only for me to extrude them back down again. The vertices ended up staying, however, and now I have two faces in the exact same spot. I want to get rid of one ring of faces, and I've tried merge by distance but I've had no luck with that. Is there anything I can do?

Picture of Duplicate faces

Picture of Duplicate faces, different face selected

$\endgroup$

1 Answer 1

1
$\begingroup$

Merge by distance should work just fine. Try adjusting the distance value that pops up in the bottom left till it says removed X vertices at the bottom.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.