How can I make the top I need the top of my build narrower than the bottom? On the right, you can see the effect I am trying to achieve. I needed to add windows to the original downloaded build so I just started over with a grid mesh so I could get everything even. Then mirrored and merged to get the four sides. I tried morphing as suggested in a youtube video from a similar question on this site., but it flattened everything out. It's not a cylinder so I can't simply circle select and scale. I am sure there is some simple modifier for this, but I can't seem to frame the question in the proper format to search for it.