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I'm moving my UV map around, scaling and rotating, but the image which I imported, isn't doing anything. It wont move around on my model.

enter image description here

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    $\begingroup$ Hello :). Are you sure you don't have two different UV maps? $\endgroup$ – Jachym Michal Mar 17 at 12:25
  • $\begingroup$ Hi Jachym, I'm trying to understand what I have done wrong. There are 2 different UV maps for my texture nodes. One for the screen and the other for the body of the keyboard. when I choose the screen UV map no problem I can move it around. But when I choose the keyboard UV map, it wont move. Each UV map has its own shader nodes. ibb.co/3WsPRdd $\endgroup$ – blender breath Mar 17 at 13:01
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You didn't assign that particular UV map to any material.
Use the UV map node for that.

  • The Texture Coordinate node only connects the Active UV map (with the camera icon).
  • To assign a specific UV map, use the UV Map node.

enter image description here

enter image description here

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  • $\begingroup$ Thank you for the insight Jachym, worked perfect!!!! Kind Regards. $\endgroup$ – blender breath Mar 17 at 14:39
  • $\begingroup$ If it did work perfectly, what about upvoting the answer? @blenderbreath $\endgroup$ – brockmann Mar 17 at 15:24

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