I can't find any posts on how to extrude a shape along a curve in Blender 2.8.
Let's say I wanted to make a curved pipe. In Blender 2.7 I used 2 curves (1 path and 1 shape). With the path selected, under geometry, I chose the shape as bevel object, and finally converted the result to a mesh.
But in 2.8, I can't figure out how the modifiers work. I've tried an array modifier combined with a curve modifier, but I can't get it to do anything remotely useful. The bevel modifier doesn't seem to do the trick either. I've tried numerous different combinations of modifiers, but with no luck.