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I can't find any posts on how to extrude a shape along a curve in Blender 2.8.

Let's say I wanted to make a curved pipe. In Blender 2.7 I used 2 curves (1 path and 1 shape). With the path selected, under geometry, I chose the shape as bevel object, and finally converted the result to a mesh.

But in 2.8, I can't figure out how the modifiers work. I've tried an array modifier combined with a curve modifier, but I can't get it to do anything remotely useful. The bevel modifier doesn't seem to do the trick either. I've tried numerous different combinations of modifiers, but with no luck.

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For some reason I thought modifiers were the "next generation" geometry tab.

Luckily it turns out I had overlooked that the geometry tab still exists in Blender 2.8! It's the green triangle icon in the menu on the right hand side of the default layout.

From there on, it's just like in Blender 2.7, as I described in the question.

Thanks for the quick comments to my questions!

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    $\begingroup$ For future reference..just in case you have to look stuff up or get what people are talking about.., the tab is usually referred to as the 'Data' tab.. available for all kinds of objects.. in the case of a Curve, it contains a 'Geometry' panel. $\endgroup$ – Robin Betts Mar 13 at 23:48

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