I have a set of Mixamo models that I am using with Apple's ARKit. I'm transferring Mixamo's Shape Keys to Apple's naming conventions, and it works great. I'm working on a script to automatically rename the shape keys, thanks to this post.

My question is, some of the Apple Shape Keys are a combination of two or more Mixamo Shape Keys. For example, I'd like to do the following with my script:

  1. Set CheekPuff_Left value to 1
  2. Set CheekPuff_Right value to 1
  3. Select New Shape From Mix
  4. Rename the new shape to cheekPuff
  5. Set CheekPuff_Left and CheekPuff_Right values back to 0

Is this possible? Thanks! -Mike


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