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Guys is there a way I can achieve outline in Blender without using Freestyle, I have a scene of buildings and it's been processing for 15 minutes already, still no results. Blender gets laggy with bigger scenes, so I can't allow myself to duplicate-mesh and do that option for an outline. Got any faster options for outline?

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  • $\begingroup$ A solution using a solidify modifier (also works with eevee): blender.stackexchange.com/a/31194/19156 $\endgroup$ – lemon Mar 11 at 10:35
  • $\begingroup$ blender.stackexchange.com/questions/50173/… $\endgroup$ – Duarte Farrajota Ramos Mar 11 at 10:52
  • $\begingroup$ I can't use solidify as an option, my scene was barely moving as it is, so I just needed something to make the outline in a quicker way, I use this approach for a character or something simpler, this was a long scene so, It doesn't work for me. I did find an option to do the outline in After Effects, using toonit to make an outline out of the render I have made, and then just apply stencil luma blend mode which gives me my original render and the outline using the Effect. $\endgroup$ – toshi Mar 11 at 14:09

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