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evee Hi guys.

Can anybody help with this issue? Want to render a circle filled with Voronoi texture and two modifiers but the final render is really different than the viewport render and I want the look in the viewport. Using Evee and same render samples for view and final.

Cheers TORArtist

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Subdivision surface and screw have two different parameters for rendering and the viewport:

enter image description here

So to fix it, set render to 3 for the subdivision and render steps to 3 for the screw.

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  • $\begingroup$ Changed the subdiv to 3 and still dont get the triangular shape I see in the vireport :-( $\endgroup$ Mar 9, 2020 at 16:17
  • $\begingroup$ Change the screw too!! $\endgroup$
    – lemon
    Mar 9, 2020 at 16:18
  • $\begingroup$ The screw is a three as I want it $\endgroup$ Mar 9, 2020 at 16:24
  • $\begingroup$ But in you file, for the screw, the "render steps" value was 16. Set it to 3 too. Have a look at what I've surrounded in green in the picture above. $\endgroup$
    – lemon
    Mar 9, 2020 at 16:25
  • $\begingroup$ Oh yes - Thanks a lot :-) $\endgroup$ Mar 9, 2020 at 16:27

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