evee Hi guys.

Can anybody help with this issue? Want to render a circle filled with Voronoi texture and two modifiers but the final render is really different than the viewport render and I want the look in the viewport. Using Evee and same render samples for view and final.

Cheers TORArtist


Subdivision surface and screw have two different parameters for rendering and the viewport:

enter image description here

So to fix it, set render to 3 for the subdivision and render steps to 3 for the screw.

| improve this answer | |
  • $\begingroup$ Changed the subdiv to 3 and still dont get the triangular shape I see in the vireport :-( $\endgroup$ – Tora Stiefel Mar 9 at 16:17
  • $\begingroup$ Change the screw too!! $\endgroup$ – lemon Mar 9 at 16:18
  • $\begingroup$ The screw is a three as I want it $\endgroup$ – Tora Stiefel Mar 9 at 16:24
  • $\begingroup$ But in you file, for the screw, the "render steps" value was 16. Set it to 3 too. Have a look at what I've surrounded in green in the picture above. $\endgroup$ – lemon Mar 9 at 16:25
  • $\begingroup$ Oh yes - Thanks a lot :-) $\endgroup$ – Tora Stiefel Mar 9 at 16:27

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