DISCLAIMER: I am quite new, so this might seem like a stupid question.
PROBLEM: I'm trying to model this tree I found some pictures off. I'm doing the branches like this but it is quite tedious. (I can't insert a video?) Basically making a cylinder, loop cutting it, and dragging, resizing, rotating, them to fit over the reference image. Here is pictures of process:
QUESTION: Is there a more efficient way of doing this? A tool I can use that bends meshes easier without having to mess with the vertices in edit mode?