If I render with my CPU it turns out fine but if I render with my GPU my water texture shows as black. It's a procedural texture so I can't be running out of memory on my GPU, I'm rendering with cycles. Thanks for any help I appreciate it.

Rendered with my CPUenter image description here

Rendered with my GPU enter image description here

My node setup enter image description here


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Browse other questions tagged or ask your own question.