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Im my model in the soup there is curry leaf. And i want to make that leaf transparent like photoshop. As if leaf is dip and floating in the soup. How to control the image. Any suggestion or help. Thanks

enter image description here

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you can add another "mixshader", connect the output of the current "mixshader" to the new.

Afterwards you can connect the "transparent shader" to the top of the new "mixshader".

The factor can be a "color ramp" that is dependent on Z of the object (in fact you can use whatever factor here to control another transparency).

Check the printscreen of the proposed node setup: enter image description here

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    $\begingroup$ Thanks perfect. $\endgroup$ – atek Feb 29 at 17:10
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    $\begingroup$ no problem! any time :) $\endgroup$ – MCunha Feb 29 at 17:11
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enter image description here

Thanks to MCunha for the node & i got other node also the image given below. With the Factor in the Mix Node. Simple to control the transparency.

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