My object behaves weirdly in Viewport's Solid Mode, it's shown like this in the Solid Mode:
But when I render the scene, it's shown well (as it should be):
It only has a Bevel modifier:
The object in the Edit Mode (Solid Mode):
Edit Mode + X-Ray Mode (in Solid Mode):
Edit Mode + X-Ray Mode (in Wireframe Mode):
How can I fix it?