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How does one create this effect and be able to control the level of dithering?

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    $\begingroup$ In the youtube video from which you take this image, the author explains it in the first commentary youtube.com/watch?v=SwGM7bl-wC8 $\endgroup$
    – thibsert
    Feb 28, 2020 at 18:33
  • $\begingroup$ Close to this blender.stackexchange.com/questions/143884/… $\endgroup$
    – lemon
    Feb 28, 2020 at 18:44
  • $\begingroup$ @thibsert could you elaborate on his instructions? I'm still fairly new to blender so they aren't entirely clear to me. thanks $\endgroup$
    – iturbina
    Feb 28, 2020 at 21:54

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For Eevee, the principle is similar to the one used in this answer.

Simply you can change the input parameters and play with the Voronoi texture options.

enter image description here

I've changed few things to the node setting.

enter image description here

Voronoi input is set to camera texture coordinates.

Voronoi changed to 2D and distance to edge.

Colors inverted.

Inputs on the right tuned.

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