I've just started using blender after using Cinema 4d for years. I have this trivial problem that I can't work out how to solve.
I have a material that I want to use on multiple objects, however I want to change the tiling of the material on depending on the object. In Cinema 4d I would just select the material tag on the object and change the tiling. I cant work out how to do the blender equivalent of this without making global changes to the material.