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Trying to do a low poly animation using EEVEE and when I did a test render of a single frame today the frame looks fine in the viewport render but the actual render is messed up with duplicate parts of the image and objects not in the right place.

Any ideas?

enter image description here

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  • $\begingroup$ Actually just tried Cycles too and get the same issue $\endgroup$
    – John
    Feb 27 '20 at 1:01
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    $\begingroup$ One object (Car.003) is hidden is the viewport. Is it hidden in the render too ? (to verify, click the "funnel" icon on top of the outliner, then select the "camera" icon) $\endgroup$
    – thibsert
    Feb 27 '20 at 1:04
  • $\begingroup$ Yeah that was it :D thank you, still learning :D $\endgroup$
    – John
    Feb 27 '20 at 1:16
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You need to click the Filter dropdown above the Collection tree and enable the Disable in Renders option so it's visible. Then, click it so that it's turned off on Car.003.

enter image description here

enter image description here

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  • $\begingroup$ Thank you, that was the issue, still learning :D $\endgroup$
    – John
    Feb 27 '20 at 1:18

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