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When applying bevels (or, in my case, exporting meshes with Bevel modifiers), results are best with an even amount of bevels (2, 4, 6..). However, the seams are always transferred to the outer edges of the bevel, while (with an even amount of bevel) the result would be so much better if Blender could apply it do the inner edges of the bevel.

Does anyone know of a way to achieve this?

Before: Before

Current Result: Current

Desired Result: Desired

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