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Hello whenever i tried to bevel my object using the fast carve add-on option Bevel object in blender 2.8 my geometry got mess i have attached the pic of my object with bevel modifier but its not looking good any tips how to fix this as i not getting the desired bevel shape below is the image for more clarification

enter image description here

here the image of my bevel modifier setting

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here the image of my bevel modifier setting https://i.stack.imgur.com/GioiJ.png

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    $\begingroup$ Hello and welcome :). This can have many reasons. Please add an image of your bevel modifier settings, so we don't have to guess. $\endgroup$ – Jachym Michal Feb 22 at 11:33
  • $\begingroup$ Try changing the Width Method to from Offset to Width if you're looking for an even bevel all the way around. Also, make sure you've applied scale for the object as unevenly scaled objects can cause weird results. $\endgroup$ – stphnl329 Feb 22 at 14:01
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Your mesh has very tight corners for limited Beveling.

Some suggestions that could help

  • Change the Outer Mitter type to arc/patch. Creates ugly n-gons, but sometimes helps.
  • Apply bevel to all edges. You're currently beveling only some, which results in tight geometry.
  • Use Subdivision modifier with low unlimited bevel. Clean geometry but higher polycount.

Just to illustrate

enter image description here

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