I'm trying to replicate a speaker mesh from a timelapse video. How can I make these holes equal in size? The images below are from the video.Is there an alternative way to do it?
You can start with a simple plane.
First set modifiers to it:
- Mirror on X and Y
- Array on X (merge option checked)
- Array on Y (merge option checked)
In edit mode grab the plane to set the origin point to bottom left.
Poke face CtrlF then choose 'poke'.
Select the outer edges.
Subdivide them W then choose 'subdivide'.
Select the bottom left and upper right corner.
Scale them down using S.
Using the "Create Pattern" function that comes along with the TexTools add-on you can create the base for the pattern the following way:
- Go in top orthographic view and make sure you are in Object Mode
- Press Shift+A and select "Create Pattern"
- Select the Diamond pattern and set the "Size" to "2", leave "Scale" at 1.0
- Go in Edit Mode and cut the square once in each direction, loop cut or subdivide do the trick
- Switch to face selection and select all faces A
- Press I to inset faces and scale it to about half the original size
- Press X and delete the "Faces"
- Go in Object Mode and apply all modifiers, either by applying one at a time or using an add-on
- Back to Edit Mode, select all but the needed part in the center area
- Delete the unneeded parts X Faces
- Again in Object Mode, add 2 Array modifiers, one for x and one for y direction
- Adjust the count to get the wanted result
- You can apply a solidify modifier to get the thickness if needed
Here a visual step through:
Once you have the size needed you can apply the modifiers again and work on the border, but that should not be a problem i'm sure.