I wanted to make my own 3d model to use as part of my game inside of Unity. This is the first time i used blender. I watched some tutorials and created my basic model, wich worked fine.
Than, I started Rigging the Model, wich did also worekd at some way. I parented the Rig to the Body. (It is displayed as a parent, so this should have worked). I used automatic weights.
When in Pose mode, to move my bones around, nothing happens. The Bones are moving - The body is not. I searched in the web but couldn't find any awnsers.
It would be really nice, if someone could help me, what i made wrong. If you want to see my model: https://drive.google.com/open?id=1kLMnq8uy9orStyIPaPJ2f755zKODz8a8
Thanks for your help ~BrainyXS