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Does anyone know on what occasion is mesh with mirror modifier shaded differently on the other half? Normal is fine. Thanks in advance.

enter image description here

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Seems that Custom Split Normals are causing the issue.

In the Data panel, under Geometry Data, click the Clear Custom Split Normals Data button to fix it.

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  • $\begingroup$ Nice it works! Thanks! $\endgroup$
    – June Wang
    Feb 21 '20 at 2:19

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