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The UV image seems like a paper and not perfectly round I duplicate the bottle's front and made it the label of the product. But how can i make the unwrapping perfectly smooth? enter image description here

enter image description here

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    $\begingroup$ I don't think it's the unwrapping? Is it something like a bevel before a subdiv, making an uneven distribution of vertical edges along the curve? $\endgroup$ – Robin Betts Feb 19 at 18:00
  • $\begingroup$ Thank you very much for your response @RobinBetts , I'm really new in blender, so I might explain this wrong. please check the new image. there is bevel and subdiv. How can i solve this ? I couldnt figured it. Edit: Oh yes I see now my fault :( like you said i did remove the subdiv and its perfect now... thank you very much! $\endgroup$ – Holeofshit Feb 20 at 7:42
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    $\begingroup$ Something is 'breaking' the curvature on your cylinder. The bevel modifier was a good suspect, but you have the cut-off set to 30 so it shouldn't be causing that problem unless something funny is going on. If you upload your blend file to blend-exchange.giantcowfilms.com we can take a closer look and figure out what is going on. $\endgroup$ – Rekov Feb 20 at 7:45
  • $\begingroup$ Thank you very much I have figured it out by removing subdiv. $\endgroup$ – Holeofshit Feb 20 at 7:48

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