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This may seem like a repeat question, but I haven't found a solution on Blender 2.8 Basically my animation is a face track that i have rigged to a 3d face model. I just want to render out a short video or image sequence of the result so that I can redo things but still have some test footage as I work on it. Everything is seemingly set up and the animation plays just fine in all the view ports but when I go to render an image sequence of a ffmpeg I get either a 8 second clip of a still head or 250 images of the same face. Please help I have been searching for the cure for weeks. My bones and brain cells are breaking pls send help.

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  • $\begingroup$ Hard to guess what's wrong in this case. General rule: Render as image sequence in the first place and don't use the built-in ffmpeg encoder if you don't know what you're doing. $\endgroup$ – p2or Feb 18 at 14:46

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