I have a long road and a rocket car I want to animate in EEVEE. The rocket would light up the road and the rear of the vehicle.

I add a light probe and scaled it to the entire road. Bake, render, no glow.

That didn't work.

I parented the light probe to the vehicle so it moves with the vehicle.

That didn't work. See image, light glow stays where it was baked.

I've seen tons of light probes tutorials with EEVEE for still images never seen one with animation.

How do I add glow to the rear of the vehicle and the road from the rocket burning behind it while it moves down the road using EEVEE?

enter image description here

  • $\begingroup$ I am using an irradiance volume as a light probe for indirect light. It can’t be animated... yet... if the meshlight itself is moving. For now I would need a script for the light probe when moved to be refresh before rendering every frame. $\endgroup$ – Eric Huelin Feb 17 at 17:27

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