In Blender 2.82, mantaflow was introduced, with a built in way to generate foam, bubbles, and spray.

However, the particles all seem to be a bit too uniform, resulting in a grid like pattern. Grid like pattern example

Is there a way to distort the pattern?

I am trying to get it to look something like this:




Increasing the particle resolution just makes the grid tighter, and reducing the foam instanced sphere size makes the actual foam ridges less prominent (and you can still see the grid).

The sprays and bubbles also have this issue, though to a slightly lesser degree.

  • 1
    $\begingroup$ It looks like the issue is already tracked: developer.blender.org/T73552 Lets hope it gets fixed in the next release. I tried to break it up using a collection and different sizes of ico spheres but that doesn't work really well. $\endgroup$ Mar 9, 2020 at 3:00

1 Answer 1


It is a known bug in the official release, it has been fixed in the daily builds.

The first video you linked is actually done by me.


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