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I'm currently working on a scene with a projected image on one of the walls. I've gotten to the point where the imaged is being emitted, but when I check what it looks liked rendered or through the camera it doesn't show up.enter image description here

Not sure what it is as I already checked to see if it was the lights in the scene that was effecting it and its not. It could be that I'm emitting the image wrong as I was following an older tutorial. Here's an image of the node editor:enter image description here

Also it's in the eevee engine but it's the same for cycles. Any suggestions or advice would be helpful.

Here's the file:

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  • $\begingroup$ not sure what you mean by delete all but I have attached the blender file if you would like to see it. $\endgroup$ Commented Feb 16, 2020 at 17:07

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Camera Properties > Lens > Clip End 100 change to above 120 m.

enter image description here

Your Camera is clipped in view. You can see Start-End clipping by enabling Camera Properties > Viewport Display > Limits

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  • $\begingroup$ You're right! Didn't even notice thank you $\endgroup$ Commented Feb 16, 2020 at 18:14

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