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I creating a project in cycles, but I am having trouble with the materials. The materials show up fine in the material preview, but when I switch to render preview, some materials turn pink. How do I fix this? Thanks in advance!

Material Preview material view Render Preview render view

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  • $\begingroup$ Are you using an HDRI image texture for your lighting in a world shader? $\endgroup$
    – James
    Commented Aug 12, 2021 at 18:19

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Pink usually means that image texture path is lost (it requires re-linking). It might also be caused by wrong or missing Texture Coordinates mapping (material nodes)...

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