By doing various tests and using
bpy.ops.wm.collada_import(), there are compatibility problems between some software with the
'.dae' format, so I was wondering, is there any way to interact with objects inside a
'.dae' file , before uploading it? Is there a way that allows me to examine the objects present in a dae? with their names and data?
When the object is imported into
bpy.data.objects, does any trace of property dae remain?
Basically some software create instances that enclose other instances, this does not allow blender to maintain the correct hierarchy, so I was wondering if you could analyze a .dae file and possibly act directly on it. I still don't know how a dae works. so please be patient, i am trying to get a direction for my research to the solution.