When I add the Subdivision Surface modifier, this happens to the model:
Does anyone know how to remove this? I just wanted to add smoothness to the models, but not that.
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Sign up to join this communityWhen I add the Subdivision Surface modifier, this happens to the model:
Does anyone know how to remove this? I just wanted to add smoothness to the models, but not that.
The split faces subdivided look a lot like what a quad would if subdivided. Thus as @Rekov already mentioned, you should be fine after doing the following:
Happy blending.