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How do I remove these ugly shading lines? I have tried selecting the loop and using inset. I have tried subdivision surface. I have tried edge split modifier. Nothing works. Any help is appreciated.

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    $\begingroup$ You have to clean up your geometry by removing some of the egde loops in case you'd like to have it more smooth using a subdiv modifier. Start of by converting the triangles to quads, then remove all unnecessary loops. $\endgroup$ – brockmann Feb 14 at 13:03
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    $\begingroup$ As brockmann said, Subdivision requires quad faces to work properly. You'll have to manually retopologize, or use the new Remesh tools $\endgroup$ – Jachym Michal Feb 14 at 13:16
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Delete everything. Make same sphere like you did. Don't divide it into triangles. Use proportional editing tool (shortcut "O") for every change with vertices. Go right click => SHADE SMOOTH. Add subdivision surface.

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