I created an animation with some of my pose bones and created a strip in the nla editor. How can I access the strip and find out which pose bones were needed for this animation via python?

I took a look in the animation data of the armature object


but I couldn't find anything useful.


The container for fcurves are actions. So you need to find the corresponding action for the strip.


track = C.active_object.animation_data.tracks[0]
#get the action from the first strip
action = track.strips[0].action

for fcu in action.fcurves:
    print(fcu.data_path, fcu.array_index)

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