I am trying to paint the leaves of the low poly tree I made but somehow only once icosphere is being selected for painting. Why?
The leaves were made out of icospheres which were joined in one object before painting. I UV unwrapped, saved and attached the texture image to the principal shader for painting.
Only one sphere is being selected for painting. What am I doing wrong?
I also do not know why the image is black in the shading editor?