I am trying to paint the leaves of the low poly tree I made but somehow only once icosphere is being selected for painting. Why?

The leaves were made out of icospheres which were joined in one object before painting. I UV unwrapped, saved and attached the texture image to the principal shader for painting.

Only one sphere is being selected for painting. What am I doing wrong?

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I also do not know why the image is black in the shading editor?

enter image description here

  • 1
    $\begingroup$ If you look in the materials list, it seems like each icosphere on the list has its own material. I think you can only texture paint on one material at a time, so you will need to assign them all the same material to texture paint them. $\endgroup$ – person132 Feb 12 at 15:43

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