How can I render 'image as plane' with the same quality as original image? The quality of image is always blurred and has a faint color.

This is how I did it.

(*Increased the resolution of the original image to 300 in Photoshop)

Open on image as 'image as plane'

Go to Material Properties

surface - emission

texture - image texture

image open


Render for high results

Render 64 -> 128

Resolution x,y axis *2 / percent 100% -> 500%

output png quality 90% -> 100%

But the result image is a blurry than the original.

enter image description here

enter image description here

A is the original image. B is the rendered image. The image upload limit here make difficult to distinguish. But there are obvious differences

Worse for white background textures. I used the same method as above. White color turns into gray after rendering.(B) So I adjust the Hue / Saturation to sharpen the color, but it is still blurry.(C)

enter image description here

I have tried few other things with uv mapping and shading (RGB Curves ..) but image as plane is always low quality than reference or background image.

What did I miss?



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