The default command when creating a cube at the origin is the following:
bpy.ops.mesh.primitive_cube_add(view_align=False, enter_editmode=False, location=(0.0, 0.0, 0.0), rotation=(0, 0, 0), layers=(True, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False, False))
since I am not bothered about rotations and layers I can keep only the location like so:
bpy.ops.mesh.primitive_cube_add(location=(0.0, 0.0, 0.0))
This creates a UNIT cube at the origin (0,0,0).
My question is: Is there a way to add the dimensions of the cube I want, within that line somehow?
I am not asking about using a scale command after creating it... but rather creating it in the desired size straight away...?