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Hello everyone!

So in the picture above you can see in the background one of my objects has a normal map that I am very happy with. I created another object and then applied the exact same material ... but the normals are not working ... they were both made the same way ( with solidifier and bevel mods ( which I applied ) ), I applied rotation and scale, I checked both of their UV maps, I looked through all of the object data, I double checked that they shared the right material, I went through all the display radio buttons, I recalculated the normals... and I am stumped as to why this is not working...

I feel like there must be some simple solution


  • $\begingroup$ It would help if you posted screenshots of the node setup. $\endgroup$ – stphnl329 Feb 10 '20 at 15:57
  • $\begingroup$ .. or even shared your file $\endgroup$ – Robin Betts Feb 10 '20 at 17:56

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