3
$\begingroup$

First of all, I'm new to Blender (v2.80). Currently working on AI project for which I need to create my data set. I need to render my object from every possible angle. I found a simple solution over here: Script to render one object from different angles


  • Create a mesh whose vertices are the desired viewpoint positions, around your body scan. (It's the sphere, in the illustration, named 'Viewpoints')
  • Create one camera, and assign it a 'Track To' constraint ('To': -Z, 'Up': Y) with the body scan as target

I was trying to achieve that effect, to make that sphere mesh. I just don't know how to make the sphere empty. It looks like this (my object and camera are inside of the sphere):

Blender Sphere

I'm sorry for making new post about it, I would prefer to comment that post that I'm referring to, but I don't have enough reputation for commenting posts.

$\endgroup$
  • 3
    $\begingroup$ Hi. Glad you liked the solution. To get rid of the faces, Edit Mode, X (Delete) > Only Faces. $\endgroup$ – Robin Betts Feb 10 at 8:34
  • 1
    $\begingroup$ @RobinBetts no one likes the dolly lol. $\endgroup$ – batFINGER Feb 10 at 9:18
  • $\begingroup$ @batFINGER give it some time.. not counting chickens, here :) $\endgroup$ – Robin Betts Feb 10 at 9:21
  • 2
    $\begingroup$ I liked both solutions! Thank you a lot! $\endgroup$ – Forlify Feb 10 at 9:31
3
$\begingroup$

bmesh script.

Add sphere, remove only faces with bmesh in object mode

import bpy
import bmesh

context = bpy.context

bpy.ops.mesh.primitive_uv_sphere_add()
ob = context.object
me = ob.data
bm = bmesh.new()
bm.from_mesh(me)
bmesh.ops.delete(bm, geom=bm.faces, context='FACES_ONLY')
bm.to_mesh(me)
me.update()
$\endgroup$
  • 1
    $\begingroup$ SE should have a 'Diplomat' badge.. $\endgroup$ – Robin Betts Feb 10 at 10:01

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for?Browse other questions tagged or ask your own question.