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I'm trying to make wings. I want to animate them later so I have to rig and weight paint it.

Does anyone know if there is a simple way to weight paint the space between the layers of feathers? Or ho to make it simpler in another wayenter image description here

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  • $\begingroup$ Is the wing one mesh object or a number of unjoined mesh objects? $\endgroup$
    – batFINGER
    Feb 9 '20 at 15:54
  • $\begingroup$ Currently it is 7 sepperate meches. but I will unite them before I weight paint it. $\endgroup$ Feb 9 '20 at 15:57
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I found a solution. I read that you have to turn of Front faces only and activate 2d falloff. Then all of the sides of the mech will be painted. enter image description here

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