I'm assuming its the lighting but if not will that mean I'll have to retexture my entire character?

enter image description here

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    $\begingroup$ Define 'Abnormally smooth'. How is your render different from what you were expecting? $\endgroup$ – Ray Mairlot Oct 9 '14 at 22:19
  • $\begingroup$ If you notice, the character's hood has a different shading from the rest of her body. $\endgroup$ – Joe Oct 9 '14 at 23:34

The hood may have had smooth shading applied to it. To remove this, I have two solutions:

  1. If the character is one object, then select it. On the tools tab of the Tool Shelf there is an option under Shading called flat. Select that and the whole mesh should have flat shading.

  2. If the character is multiple objects, then select the hood. Then repeat the step above to apply flat shading.


Hope this helps!

| improve this answer | |
  • $\begingroup$ That helped alot thanks man! ||One more issue to solve unfortunately, the character is transparent for some reason,is there a setting of some sort I can edit this?|| $\endgroup$ – Joe Oct 10 '14 at 2:29
  • $\begingroup$ Transparent in the render? $\endgroup$ – Nathan Craddock Oct 10 '14 at 2:31
  • $\begingroup$ yep ____________________ $\endgroup$ – Joe Oct 10 '14 at 2:32
  • $\begingroup$ If you look real closely at the image you'll see her hair pops out from the rest of the image $\endgroup$ – Joe Oct 10 '14 at 2:33
  • $\begingroup$ Is it a separate mesh? $\endgroup$ – Nathan Craddock Oct 10 '14 at 2:54

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