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How to make cycles mist work in 2.68?
I turned on the render pass, then fiddled with the start and depth settings in Properties > World > Mist Pass, but with no result.

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Not much documentation yet, but it looks like you could use it in the compositor to get a mist/fading effect.

enter image description here

just straight, it returns a black and white map based on the settings in Properties > World > Mist

enter image description here

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You can investigate this simple tutorial. It's only a few steps and you're ready to go with mist pass. By the way - great feature, we don't have to go back to blender render to set it up. http://blog.yamandi.com/mist-pass-blender-268-how-use-it-cycles

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    $\begingroup$ Welcome to Blender.SE! Please see the Provide context for links section of the How do I write a good answer? page and make the appropriate edits to your answer. $\endgroup$ – Aldrik Jul 18 '13 at 17:23

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