I have animated the camera in order to make a seamless animation. But I'm confused if there's a slight jump when the camera loops again. Can I upload my file so some can please take a look at it, if I have missed something?
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As @Gorgious has commented, it sounds like an off-by-one error?
To tidy up, you could insert a keyframe at frame 50 of the existing rotation at that point, and delete the key at frame 51.