5
$\begingroup$

Im a beginner to use blender for comic

enter image description here

i try a way to make line on faraway object to be small but it still have a result like this. their are the way or some easy method to make a stacking line look doesn't black like this?

$\endgroup$
5
$\begingroup$

I'm not sure if you're already doing this, apologies if so.

You can assign a Distance from Camera modifier to the line thickness in the View Layer Properties tab > Line Style panel.

Before:

enter image description here

After:

enter image description here

  • You might have to use separate Line Sets for other features whose detail you want to preserve in the distance.
  • You can assign the same modifier to Alpha, making the lines more transparent in the distance - a possible alternative.
  • As you can see, depending on the resolution of your rendered image, at some thickness, sampling/antialiasing takes over. This might be before your set 0 point; you'll have to tweak the curve / base thickness accordingly.
| improve this answer | |
$\endgroup$
2
$\begingroup$

You can just exclude some edges from the Freestyle line set.

  1. Select your edges
  2. Mark them as Freestyle (Edit > Mark Freestyle Edge)
  3. Check Edge Mark and the little × to prevent marked edges from being drawn

enter image description here

| improve this answer | |
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.