I have built out this plane of grass from this tutorial:

Create Realistic Grass in Blender 2.8 in 15 minutes CG Geek - YouTube


Here is a screen shot of my grass plane: Here is a screen shot of my grass plane

I suspect that my grass plane has some settings that are off... Here is a screen shot of my particle settings: Blender screen shot

My goal is to create a grass plane that I can then put warehouse type buildings on in order to create a layout of a production facility.

Did I set up this plane correctly?

Is the Emission>Number:Value to high?

Can I set this up so that I can just tile these planes as necessary to accommodate the size I need as I build?

This is my first posting here so please forgive any ignorance on my part.

Please let me know if there is any information I left out that is needed to analyze this.


As always,


  • $\begingroup$ I'm flagging this question as "opinion-based", because this question has an opinion of the model, not something to actually fix. $\endgroup$ – Nate_Sycro27 Feb 4 '20 at 3:00
  • $\begingroup$ Can that help ? blender.stackexchange.com/questions/147610/… $\endgroup$ – lemon Feb 4 '20 at 7:48
  • $\begingroup$ @Nate_Sycro27, if I see well, the grass is flat on the above images and that's the point of the question. $\endgroup$ – lemon Feb 4 '20 at 7:50

The plane looks fine.

You can make the amount of grass particles lower by going to Children> and switching from None to Interpolated, and then lowering your particle number till you see fit.

You could duplicate it multiple times, and just not render your grass till the final render.


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