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I have a book page. There is one Material on that page with 2 image textures, the first one is the paper material, the second one is text, well-positioned on the page.

I am able to bake it correctly but the first image texture (the paper material) is not visible. The result is only the text with black.

What can I do against that? I cannot find a workaround. I need to do this for unity.

Let me know if you need anything to answer this.

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  • $\begingroup$ How did you mix the two textures onto the same object? A screenshot of the shader nodes structure might help.... $\endgroup$ – Steamy_Steve Feb 3 '20 at 0:25

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