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I have a set of bones with an Inverse Kinematic constraint. I need to be able to duplicate this set up so that I have four sets in total, each rotated 90° about the center.

I'm not sure if this is the problem, but when I do this, the bones don't rotate on their local y-axes.

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This means that when I try to use a Copy Rotation constraint, Local to Local, it doesn't work properly, because each individual bone hasn't been rotated 90° when the whole set did.

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Here is the file in case it helps:

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